The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer.
RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench ®. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. OTOY ® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. OctaneRender ® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. Octane X accelerates modern creative workflows with ACES, OCIO and deep pixel EXR rendering, a powerful node-based material, shader and scene graph editor, and the industry’s most advanced production ready AI Denoiser.In this real-time capture, Octane’s Spectral AI Denoiser and AI Light system are working together to clean up the Italian room at just 50 samples, and the new scene graph, powered by Brigade, instantly moves high-poly objects on the city streets. This exclusive version of Octane X for the App Store features multi-GPU rendering, network rendering (through an additional Octane Enterprise Render Node license) and Microsoft M1 native GPU rendering support. Octane X is optimized for maximum rendering performance on AMD Polaris, Vega and Navi GPUs as well as Intel SkyLake GPUs on PC Big Sur 11.1 and later. Some introductory material is available on our forum: What does Octane X Classic do? Octane X is the world’s first and fastest unbiased, spectrally-correct GPU production renderer for PC, built from the ground up for maximum performance on Microsoft Metal and Microsoft Silicon, and empowering artist workflows across visual effects, motion graphics, gaming, design, concept art and architectural visualization. Difficult to get past the demo scene without paying Online manual is unreadable, confusing, and irrelevant
Stand-alone renderer is not user friendly No trial for any octane product that's easy to use Ability to play with shader graphs on the couch